What’s best practice to safely play pirated games on Linux? Looking to mitigate potentially malicious executables from wrecking havoc on my system.
It is mostly a myth (and scare tactic invented by copyright trolls and encouraged by overzealous virus scanners) that pirated games are always riddled with viruses. They certainly can be, if you download them from untrustworthy sources, but if you’re familiar with the actual piracy scene, you have to understand that trust is and always will be a huge part of it, ways to build trust are built into the community, that’s why trust and reputation are valued higher than even the software itself. Those names embedded into the torrent names, the people and the release groups they come from, the sources where they’re distributed, have meaning to the community, and this is why. Nobody’s going to blow 20 years of reputation to try to sneak a virus into their keygen. All the virus scans that say “Virus detected! ALARM! ALARM!” on every keygen you download? If you look at the actual detection information about what it actually detected, and you dig deep enough through their obfuscated scary-severity-risks-wall-of-text, you’ll find that in almost all cases, it’s actually just a generic, non-specific detection of “tools associated with piracy or hacking” or something along those lines. They all have their own ways of spinning it, but in every case it’s literally detecting the fact that it’s a keygen, and saying “that’s scary! you won’t want pirated illegal software on your computer right?! Don’t worry, I, your noble antivirus program will helpfully delete it for you!”
It’s not as scary as you think, they just want you to think it is, because it helps drive people back to paying for their software. It’s classic FUD tactics and they’re all part of it. Antivirus companies are part of the same racket, they want you paying for their software too.
Downloaded a game which Windows Defender flagged as high-threat for containing “Cracked game content” the other day. Why yes, my cracked copy of this game IS cracked, thank you for noticing.
deleted by creator
Somebody should create a piracy bible, and make this message part of it
Unless you inspect every line of code and/or monitor your computer activity to a super human level then you’ll never know.
Viruses don’t behave like a neanderthal like they used to 20 years ago, so just because you don’t notice a virus doesn’t mean you don’t have one. Let’s be honest, viruses are still a thing and botnets have become a thing. These don’t magically appear from nothing.
You shouldn’t be blindly trusting anyone on the internet, especially those not abiding by the laws. People and entities can be impersonated. They can behave differently at any moment.
Personally i would do one of three things, run pirated content, in a VM, on a separate drive, or on a dedicated computer - because why take the risk when you don’t have to.
I trust the pirates more than the corporations.
Remember the Sony BMG copy protection rootkit scandal?
I think corporations are doing quite well if your example is from 19 years ago.
In the same era, we had things like LimeWire where files were frequently viruses, CP, or similar masquerading as innocent files like the latest song from your favorite artist.
I’ve never tried closed trackers, so I can’t speak on that side of pirate life but I think it’s naive to trust pirates on public trackers.
Personally I got the Sony root kit but I never got any virus or illegal material from p2p downloads.
Lucky you. I definitely have.
It’s kinda trivial to limit their ability to do anything in Linux though. It’s not as if virus authors are gonna waste their time trying to exploit a demographic that is both small and extremely fragmentary when they can just write for windows.
Never mind the fact that almost all are Windows games. If there is any malware in there it’s directed at Windows.In all honesty, I find this to be a very silly concern.
You wouldn’t download a virus
Piracy is THEFT
I think the joke might have been missed here. 😵
All those companies are stealing from their users. If I steal from a thief, is it really theft?
It was meant to be a joke… viruses are MEANT to be downloaded by their creators, but nobody would actually want to do that
Sorry. I suffer from being too literal sole times (most of the time actually).
Winners Don’t Use Piracy
Maybe times have changed but when I was in the warez scene 25+ years ago and essentially pirated every game I played, I saved all those games and the keygen.exe files and when they get scanned by modern AV they all come back infected. If anything it’s different because viruses are pointless now with the internet and there are much broader malware injection points nowadays than the minimal game pirating scene. But yeah I don’t know what I’m talking about, just my historical POV.
To be fair, nowadays malware behavior is more likely to come from the companies than the cracks.
If I don’t hear that sweet 8 bit techno house blaring out of the PC speaker, then I start to worry
So true. I’m in the warez-scene for >3 decades now, never had a single issue. But nowadays legit software, especially AAA? Ugh…
If you are on Linux you could simply run a firejailed wine on the executable and not worry about much, if the firejailling stops something from working then the executable is kinda fishy since firajailed games should work (I tried it and it works)
Safest possible way? Separate machine on a different network, like guest Wi-Fi.
Realistically? I use containers blocking Internet and most file access and only use sources I trust not Internet rando releases.
Right, to elaborate run a packet capture and monitor the IPs your system connects to when installing and playing the game.
Never use a web browser with email or any other access to online accounts, clear all cookies after each browsing session.
I’d argue have a separate boot drive with absolutely nothing stored, nothing critical, no cookies, it’s single use of getting the games and hell, probably even run a VPN while playing the games so no tracing back to ISP public IP.
Have a machine dedicated to gaming, no Internet access, with a swappable SSD. Make a clean OS install. Clone it to an external backup drive, then disconnect the backup. Install and play. If you want to play another game, format the drive, clone the OS from the external backup, install and play. If you want to play multiple games, have them on different SSD drives.
It’s hardware sandboxing.
If you’re this concerned you might as well be running Windows in a VM with gpu passthrough.
Very good solution. However, what benefit does the user get by formatting the drive every time a new game is to be installed? I mean, the thing already doesn’t have internet access and no important data is on the drive anyway. Am I missing something?
Well you have to get the install files moved over to the sandboxed PC somehow. If it is infected and you plug in the USB drive or whatever that goes back and forth, you could spread the virus through it.
Didn’t think about that. Thanks for pointing it out!
Get scene releases from trusted sources (not public trackers) and ensure that the hash matches what is in the nfo on predb.
I disagree with the “not public trackers” part. Private trackers are better in a lot of ways but not everyone wants to bother with them. Stick to reputable release groups on public trackers and you’ll be fine.
That’s fair. As long as the hash matches what is in the predb nfo, you should be good to go. I have encountered legit looking releases on public sites with edited nfo files though so definitely double check against a reliable source ce for that.
I’ve only ever downloaded from public trackers (cause it’s impossible to maintain the required seed ratio on private trackers and Debrid services are better anyway); never had an issue ever over 20-some years of torrenting ever. I don’t bother verifying checksums cause it’s unnecessary paranoia. All the major public trackers have good moderation teams; the malicious garbage gets called out in the comments and removed rather quickly.
All the private trackers I use have bonus systems so you can still build ratio. It’s usually a slow start on a new tracker but once you get established it’s very easy to keep a 1:1 or better ratio. I don’t bother with debrid services because paying for piracy is where I draw the line.
As for checking hashes, I don’t do it on any of the private trackers I use but OP seems overly paranoid so I figured it was solid advice for them. I always checked when I still used public trackers. Only twice did I ever find a mismatch, one was actually malicious and the other was just a random crc error.
But again, why bother paying for a private tracker, when I can just pay for Real-Debrid instead and not worry about silly ratios, since every torrent is a direct download straight from their servers.
I’ve never paid for a private tracker but users can donate if they want. Like I said, I have a firm belief that piracy should be free. Never paid for it, never will. A good tracker with top site bots and well seeded torrents is good enough for me. Releases are on there within minutes, download speeds that max out my connection are good enough for me.
I’m considering getting back into pc gaming, it’s honestly been a couple decades so I’m ludicrously out of touch. On top of that I don’t know shit about wine, in my 10-15 years of running linux I think I’ve only run wine one time, right after making the switch. I quickly decided using native apps was easier and I’ve never really needed any software badly enough.
Anyway, my assumption is that linux piracy is so scarce that I’d be better off just looking to run windows cracks through wine, is that accurate? Are there any decent private trackers for games with a reasonably low entry barrier (an interview process for example)?
My experience with Linux is very limited other than my steam deck. For cracked games, if there is no Linux version available, I usually install them on my windows pc first, copy the games folder to the deck then add it to the library as a non steam game. After that you just specify the proton version in the games steam properties and it runs.
Ideally you would want native Linux versions. Those are few and far between but they do get released from time to time.
It’s not impossible, but it is HIGHLY unlikely that malware directed at windows (which must be 99.99999% of cracked games, as they are for Windows) can affect anything in Linux. Sure, it could be that your Wine/Proton suffers. What happens then? Easy. Remove, reinstall, move on.
Having said that,I’ll if I were you, I’d just install whatever I want.
I play Sins of a Solar Empire regularly, and it’s pirated. All the Command & Conquer games, StarCraft (1 and 2), Warcraft (1 and 2) and many more, all cracked.
And as someone else mentioned, I’m more concerned about malware and/or spyware from the publishers than from the cracked games uploaders.
The official flatpak release of Bottles offers sandboxing. It comes from Flatpak itself, so other similar apps (like Heroic) might support it too.
Another option is to
chroot
before running Wine (soZ:
doesn’t point at the real system root), orsu
into another user (Wine inherits the user’s privileges). It’s also possible to run Wine inside a container, but GUI support is questionable.Ultimately, running an untrusted executable is always a risk, regardless of the OS. If you want near-absolute safety, you’ll want a different machine - either a VM or a heavily firewalled physical machine.
Got any good guides for bottles? I’ve tried it recently and then got stuck on literally step one: installing the gog launcher just throw errors, I tried the 2nd gog installer and that one just leads to a black screen when I run it. I’m not sure what to tinker with, whether I try a different bottle or where to even start
I don’t personally use bottles, it hates running inside Hyprland.
If you want games straight from GOG, try the Heroic launcher on Flathub. It has direct GOG integration and Flatpak’s permission system. You can then use Flatseal (also from Flathub) to adjust its security - particularly if you want to install games outside $HOME, which needs an extra permission.
You can also download the offline installer from GOG and just run Wine from the terminal.
That’s what I tried first but also had a lot of confusing experiences with its file hierarchy, prefixes, lutris/wine/proton and all of these. I was hoping bottles lives up to its promise of “one click installation with community install scripts” instead. This is my first real attempt at linux, I didn’t even know what flatpak is until a week ago, I used the appimage for heroic which was also very confusing for a time. Starting to think I might be just too dumb/inpatient for it tbh, it’s just one issue after another - even simple stuff like games ran from steam with proton have lots of issues that aren’t reported on protondb.
I didn’t realize you were new, it sounded like an issue anyone could have. Gaming on Linux is definitely not a perfect experience. Please don’t be afraid to ask around in the various linux_gaming communities, there are always people who are willing to help.
What’s your computer like? What brand and model is your GPU? What distribution? If the GPU is Nvidia, do you know if you have the open-source Nouveau or the proprietary Nvidia driver?
A bit of a glossary:
- Wine: a compatibility layer that allows Windows executables to run on Linux systems by translating Windows system calls to Linux calls.
- Proton: a derivative of Wine maintained by Valve, optimized for gaming on Steam.
- Wineprefix or prefix: a mock-up of a Windows filesystem. The application running inside Wine sees this as the C: drive. The default wineprefix is located in
~/.wine
. The system’s root directory is mounted as the Z: drive. - Lutris, Bottles, Heroic: graphical front-ends to manage many aspects of your Wine applications.
It’s a Dell laptop with an Nvidia GPU. I tried Linux Mint but I’m having constant OS-breaking freezes after gaming for a while and it’s happening on 2 different games so far (completely unresponsive, and it’s with steam games so no custom tinkering in lutris/wine). Thinking I’ll just try a fresh install but with PopOS when I have time.
Thanks for the summary, it all does make a bit more sense to me now but first time I had to spend half an hour just to find BG3 saves in Heroic due to the seemingly duplicates of folder structures all over the place lol
Nvidia is unfortunately kind of a dick about Linux support. The open-source Nouveau driver is making great strides, but I don’t think it’ll be ready for general adoption for several years. The proprietary driver (the
nvidia-dkms
package) is far more usable, but there are always some issues.If you want to focus on gaming, you should consider Nobara or Garuda Linux.
Garuda is based on Arch, and its main selling point is that whatever you need for gaming (Wine, Steam, DXVK, VKD3D) is either installed out of the box, or installed and configured in one click. Since Arch, and by extension, Garuda, is a rolling release, it gets very frequent updates that are always cutting edge, but it might require some maintenance at times.
Nobara is maintained by Glorious Eggroll, who also maintains custom Wine and Proton releases and has made massive contributions to Linux gaming. It’s based on Fedora, which is a point-release distribution - it receives security updates continuously, and feature updates every few years, so it should require little maintenance.
Here is an alternative Piped link(s):
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
Virtual machines. Disable drag-and-drop and shared folders/clipboard. It’s still not impossible to escape the vm but it’s very difficult and most malware isnt capable of doing that.
Don’t use VirtualBox. It’s great for most things but it’s not powerful enough for games. Use VMware Player or Workstation and use the max amount of vram it’ll let you.
Why not use KVM? It’s FOSS, and it’s pretty simple to use, at least in my opinion. All I know is that I wouldn’t want any company spying on me if I was doing something illegal.
KVM requires a second gpu to utilize gpu-acceleration. Unlike VMware, which can just steal vram from your one card and use it for the vm.
Actually, KVM doesn’t necessarily require a second GPU for acceleration. If you have a CPU with integrated graphics, you can use that for the host system and pass through a dedicated GPU to the VM.
The CPU with “integrated graphics” is a second GPU.
Referring to integrated graphics as a ‘second GPU’ is somewhat misleading. They do provide additional graphics processing, but they’re part of the CPU and not a separate, dedicated graphics card.
But it still processes GPU code, telling anyone you can run vulkan on your ‘fancy CPU’ they’ll probably look at you like youre crazy
Also then for a device without a dedicated, would you consider not to have a gpu?
You could do a setup with a laptop/other pc and use a vnc server. Requires not too much setup with systemd and x11vnc, and provides all inputs + greater host/guest isolation (ie the jellyfish exploits)1
edit: want to add onto this that no one would probably ever spend the time to implement an exploit like that in just a cracked game, but hey its still worth mentioning
I can’t speak for VMware’s technology, but the company just got bought by Broadcom, so treat them with Red Hat-like suspicion.
oh yeah no the company is sketchy af. The product is better for this specific use case though so that’s why i’m recommending it
I wonder how VMware does this, cause in the case of nvidia the gpu is usually pretty locked down and requires some girhub-arguably legal code to work on kvm
I had one that intentionally detected a VM and just gave a message that said “Hello :)” and wouldn’t load.
What if I told you that using Linux ended my times of downloading fit girl and other repacks and I just decided to buy from steam? XD
I use Lutris
It would be nice if Lutris had a “no internet” option, but i did not see such an option
Lutris doesn’t, but you can do
firejail --net=none lutris
Strange… I’m pretty sure this was the second or third thing I tried, and I remember it not working (as in it caused it to crash with an obscure error message reminiscent of nested virtualization). Perhaps I’ll try it again.
If the bottles version is stable enough you could use flatseal
(I’m not much of a lutris user so I don’t know the state of it itself)
Yes indeed. For now you can just use wine registry option (from the up arrow next to the wine glass) to open the windows registry.
The you go in CURRENT_USER (don’t remember the full name, on my phone right now) and something like software/windows/current_version/internet_settings . There you should have a “ProxyEnable” you can switch the value from 0 to 1 (just double click). Then right click to add a “string value” and name it “ProxyServer”. Once created double click on it to change its value to something wrong like “http://bla.local:80”.
You can check internet by running exe from the wine environment (up arrow next to play) and start internet explorer from c_drive/Program Data
That’s the equivalent of leaving the door open and hanging a sign “Internet over there” pointing at a wall.
Programs don’t need to respect those registry keys. If you’re worried about internet access, set up a firewall.
Also, if you’re worried about malware, the damage is probably done before anything connects to the internet.
Yes for the pointing to a wall.
You can go with your firewall I don’t mind. I don’t get why you think this had anything to do with security. This is just to get any software to go offline by default.
Flatpak bottles app
if you are 100% sure it’s safe, get the Linux download if it has one.
Bottles maybe? It’s a flatpak so it’s containerized.
You shouldn’t worry that much anyway, if a pirated game has a virus it’s most likely designed for Windows.
Wine might translate the windows calls to Linux depending on what the malware does
And that would achieve what exactly? The exploits won’t be the same. The permission structure shouldn’t allow it to do anything that would compromise the system. Maybe it can phone home, but to what effect?
Does it necessarily need exploits? I might be wrong, but I believe games running in wine can access any file your user can. It should still be able to delete, edit or encrypt them. Wine just translates calls, it doesn’t create a locked down container or anything iirc
Proper permissions would not give the game access to anything it didn’t actually need to run. It should be running either as it’s own user or wine. You don’t need a container. How did you think containers get locked down anyway? They run as a user with very limited access.
If youre running it under your current user, theoretically anything your user can do (which usually means all your personal files)
I’m not too sure bottle’s default security cause I use flatseal so aggressively, but even allowing access to a directory where your games are stored could be a security issue (just for simple malicious things like filling up your drive)
If youre running it under your current user, theoretically anything your user can do (which usually means all your personal files)
That would be poorly configured permissions. There’s very little reason you should let any game run under a users own permissions, especially if you got it from a less than reputable source. Proper permissions would give it only enough access to run, nothing more.
I dont think the workflow is yet streamlined enough to assume a regular user would create a per game-user, that being said I just checked bottle’s default permissions and its not horrible, no filesystem access other than the app’s.
That being said it still is gonna be vulnerable to x11 keyloggers like most linux software is rn
Run them in Bottle, then disable internet access for the games.