For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!
Discuss all things Starfield below!
Careful. The last time I spoke ill of Gamebryo+++++++ I was the subject of a short-lived harassment campaign. Bethesda fans are bizarrely protective of this Frankenstein engine. Get this: you still can’t climb ladders! It’s fucking 2023.
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Their engines have been showing it’s age since Skyrim came out. The fact that they got this far is a testament to their willpower, but man, if they’d change it up it might work out really well for them.
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Please point out where I defended Bethesda? Pointing out facts that coincide with them doesn’t make me defending them.
In my other comments I also talk about issues, but of course people only see what they want….
You mistook me for someone else.
I’ve been playing their games since oblivion, I haven’t played this one yet, but if people are complaining about the engine already then I know there’s a decent chance I’ll air the same grievances.
Though, you’re quick to pull out the grass touching, I must ask, why are you so staunch of a defender of Bethesda? Maybe we both should be touching grass.
Nope, talking in general, and thanks for proving my point as well!
So if you’ve played all their games, you should know exactly what to expect and shouldn’t have any complaints than… you’ve enjoyed the game and engine, if you want something new, don’t buy their products and support their decisions……
Where am I defending Bethesda…? I’m defending facts and truth, I’m adding a little of my own opinion, but that shouldn’t be discouraged. But everything I’ve stated is based on facts, it’s a new engine, yes it has issues, so does every other engine……
The engine sucks shit. It is functional and useful and bad.
I’m also not convinced that ladder-climbing, whether one wants it or not, is a fundamental engine limitation. It might not be in the game, but that doesn’t imply that it’s an engine limitation.
googles
This guy modded climbable ladders into Fallout 4, which seems like a pretty good argument that it’s not an engine limitation.
https://www.nexusmods.com/fallout4/mods/62738
And not that I object per se to ladders, but when was the last time you climbed a ladder in real life? I haven’t in quite some years. I mean, sure, it’s one more interaction, and IIRC there are some fire escapes that had ladders somewhere in Fallout 4 in Boston. But you could make the same argument about interacting with all kinds of things, and it just seems odd for so many people here to mention specifically climbing ladders. I mean, you could fall and catch yourself, drive vehicles, rappel on a rope, skateboard, ice skate, grapple with enemies, zipline, sail a sailing boat, or God knows, any number of other player-object interaction functionality things that might be added. I suppose that any of them could theoretically add gameplay, but I don’t see why the criticality of ladders.
Because it gives people something to whine about, literally it.
If it wasn’t ladders, it would be ropes that you clip through instead of tight walking.
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Defending truth and facts is a hill everyone should die on, comparing about immersion breaking ladders… well that’s a very strange one…
But thank you for adding to the conversation? You didn’t really, but hey you tried and maybe that’s all that matters…?
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