Avid gamer and lover of anime. Kallipygos is my figure of faith. Also, I’m a tree.

  • 11 Posts
  • 86 Comments
Joined 1 year ago
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Cake day: June 22nd, 2023

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  • People don’t typically do dragons well in general tbh. Even when dragons are secondary to the plot, opting for wyverns the no-armed beasts and calling them dragons. It sort of hurts me inside.

    But I agree I want more genuine dragons in my media.

    (Side note, I haven’t read the OP as to not spoil myself so for all I know OP could be arguing the same thing so sorry for the redundant point if that’s the case.)







  • At least with the ship of theseus it’s an inanimate object. You could replace any board or sail and still consider it the ship in question. Is it still in fact the ship of theseus? That’s debatable but you could say that it still represents the ship.

    In this case BioWare is made up of thinking human beings all that are motivated by different factors. You can’t replace one person with another and expect the same of them even if you got someone who followed the initial person’s logic as closely as possible, they’d still end up with different results to the first.

    That is if EA even cares enough to replace the previous developers with like minded individuals which I highly doubt. BioWare of old, make great games while telling the best stories possible. After modern day EA’s influence? Make as much money as you can while puppeteering as the BioWare of old.

    That’s how I see it anyways.







  • Okay, it just feels like we’ve started to see a resurgence in this type of film structure because for a while we got a lot of one-offs and trilogies a format that I perfer because there’s no need to watch the next movie to get closure for the last movie you watched. Now it seems that a lot of movies are adopting this big cliffhanger at the end of a story. It may not be rushed, but it’s incomplete.