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Cake day: June 13th, 2023

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  • Erm, most games? You’re better off asking which games people might remember 20 years from now. You ask me what games released in 2004 off the to of my head I could only remember Halo 2, Half-life 2 and Doom 3 (and this one I remember because of Half-life 2). I’m 100% certain I’m forgetting some huge release from 2004. But that’s the thing, only the really memorable games will be remembered.

    I could probably mention 20-30 games from the 00s (maybe 50-60 because some series released a lot of games in that time frame. For example Half-life 2, episode 1 and episode 2 make up 3 games, but I remember all of them because of Half-life 2), but over a decade thousands of games were released. The vast majority of games will be forgotten.

    20 years from now maybe some old man like myself remembers Space Marine 2, but it will get wiped from the collective memory.


  • He’s not talking about the communist manifesto, he’s talking about Das Kapital. If you don’t care to read it there are YouTube summaries such as this one . If you want to get straight into the meat of the subject you can start from chapter 4 and if you think it’s all stupid take the 5-6 minutes to listen to chapter 7 so you’d at least know where socialists are coming from when they say capitalists are stealing your money.



  • Since you’re so incapable of thinking for yourself I’ll go through it again with everything you mentioned. Same prerequisite except now everyone has a phone and excess phones turn instantly to waste, or do you need a point by point explanation on how excess supply turns into waste?

    Scenario 1: Every year 1000 new phones get released.

    • Y1: 500 people buy new phones and sell their old phones. 500 people buy used phones and throw away 500 phones because nobody wants to buy the previous phone. 500 phones just go to waste. End of the year e-waste is 1000 phones
    • Y2: Same thing. End of year waste is 2000 phones.
    • Y3: Same thing. End of year waste is 3000 phones.
    • Y10: Still the same thing. End of year waste is 10k phones.

    Scenario 2: Every 3 years 1000 new phones get released.

    • Y1: 500 people buy new phones and sell their old phones. 500 people buy used phones and throw away 500 phones because nobody wants to buy the previous phone. 500 new phones go to waste. End of the year e-waste is 1000 phones
    • Y2: People keep using the phones they have. End of the year e-waste is 1000 phones
    • Y3: People keep using the phones they have. End of the year e-waste is 1000 phones
    • Y5: New phone comes out. 500 people and sell their old phones. 500 people buy used phones and throw away 500 phones because nobody wants to buy the previous phone. 500 new phones go to waste. End of the year e-waste is 2000 old phones
    • Y6: People keep using the phones they have. End of the year e-waste is 2000 phones
    • Y7: People keep using the phones they have. End of the year e-waste is 2000 phones
    • Y8: New phone comes out. 500 people and sell their old phones. 500 people buy used phones and throw away 500 phones because nobody wants to buy the previous phone. 500 new phones go to waste. End of the year e-waste is 3000 old phones
    • Y0: People keep using the phones they have. End of the year e-waste is 3000 phones
    • Y10: People keep using the phones they have. End of the year e-waste is 3000 phones

    As you can see. Even with supply meets the demand exactly you generate waste if you release a new phone every year. If the supply exceeds the demand it generated waste. I don’t see how it could be made any clearer beyond also going over your comment point by point.

    Why would you make your scenario supply constrained?

    Because how do you create a secondary market that would buy used phones? I could’ve gone with “people are poor” but that is much harder to put into an example. The supply constraint itself doesn’t matter, but I did my best with the new example.

    Your argument is simply if we sold less phones, less would go to e-waste, and duh.

    Nope. My argument was that if we made less phones less would go to e-waste. That also covers unsold phones that go straight into waste as evident from my new example.

    That wasn’t debate, it was whether releasing new phones every year was wasteful vs new phones being released every 2-3 years.

    If you release a new phone every year you manufacture more phones. I guess technically you can manufacture the same amount of the same model for 2-3 years as you would manufacture yearly new phone. But that makes no sense from an enterprising point of view because you reach market saturation and the phones simply don’t get sold, you’re just manufacturing a loss for the company. Even if you manufacture the same model yearly you’re still going to manufacture them less (due to demand dropping) than if you made a new model every year.

    Your scenario also assuming people buy used or they just don’t have a phone. People who buy a used phone generally do so instead of buying a new phone.

    If you paid attention you would’ve noticed that in both previous scenarios 800-900 people bought used phones and only 100-200 people bought brand new phones. I did that deliberately because you argued that reselling the phone has an effect when it really doesn’t. At the end of the line the person who bought the last used phone throws their current phone away because you can’t sell that to anyone. Which means as long as phone is manufactured regardless of whether it gets sold or not or resold or not, eventually it will go in the bin as e-waste. The best way to reduce waste is to not produce excessively like we’re doing right now.


  • Are you stupid? Let’s say we have 1000 people and they all want the latest phone, all manufactured phones get bought and everyone sells their old phones. And phones don’t break.

    Scenario 1: Every year 200 new phones get released.

    • Year 1. 200 most willing to pay the highest price buy a new phone, 800 are without a phone
    • Year 2. The same 200 buy the latest model and sell their old one. The next 200 get the “new” used phone. 600 are without phones.
    • Year 3, 4 and 5 I imagine are self-explanatory. By the end of year 5 everyone has phone.
    • Year 6. The most willing buy the 200 new phones and sell their old phone. The next group buy the previous group phones and sell their current phone. The last group has nobody to sell to because nobody wants their phone. 200 phones go into e-waste.
    • Year 7. Goes like year 6 except now there’s a total of 400 phones in e-waste.
    • Year 8, 9 and 10 follow the same pattern. By the end of year 10 there 1000 phones in e-waste.
    • Year 20. By the end of the year there will be 3000 phones in e-waste.

    Scenario 2: 100 phones get released (to better stimulate the real world because someone is going release a phone anyway, but you can also imagine 200 phones releasing every 2 years as the numbers will the same for every even year).

    • Year 1. 100 people get a phone.
    • Year 2. 100 people buy the new phone and sell the old one. 100 people buy the old phone.
    • Years 3, 4, 5, 6, 7, 8, 9 and 10 are the same pattern. By the end of year 10 everyone has a phone
    • Year 11 the first year phones go into e-waste because nobody wants them. Total 100 phones in e-waste.
    • Year 12 the next 100 phones go into waste. Total 200 phones in e-waste.
    • Years 13, 14, 15, 16, 17, 18 and 19 are the same pattern.
    • Year 20. By the end of the year 1000 phones are e-waste.
    • Year 40. By the end of the year 3000 phones are e-waste.

    It literally cannot be empirically untrue because what I said is mathematically true. Let’s say that in both scenario 1 and scenario 2 at the end of year 50 they decide to throw away all phones and never create another phone again. In scenario 1 there would be 10 000 e-waste phones. In scenario 2 there would be 5000 e-waste phones. The more you create the more waste will come down the line. If you want less waste, make less phones.

    And before you go “but recycling?” only about 20% of e-waste gets recycled and the recycling process doesn’t recycle all the waste.




  • In that case aren’t most games gambling? You fight a boss and you die. You have failed and you lose progress of the boss fight which means the failed fight was a waste of time. Gambling.

    My actual point is that despite us having a relatively good intuition on what is gambling, defining what gambling really is is pretty hard. Be too broad and you will end up marking non-gambling things as gambling, be too narrow and you get things like lootboxes that definitely feel like gambling but don’t actually fit most legal definitions of gambling.

    Your definition is so broad it encompasses almost all games and as such is useless when you want to use it to regulate gambling on games.




  • The unmodded experience absolutely isn’t a casual game. Due to the semi random nature of the game I actually rate it harder than dark souls.

    It doesn’t have the same roadblock encounters souls games have but you can learn how to pass them in the souls games. However in Noita you need to learn the systems and then use your knowledge of the systems to bypass the problems in a more dynamic way. For example I wanted to carve a path through lava. Usually I’ve done it with a freezing spell, but I didn’t have it. Instead I had found lava to blood spell, so I turned parts of lava to blood which then reacted with the rest of lava to create volcanic rock, which I then dug through.

    For a more casual experience I recommend using mods for whatever gives you the most trouble, because there’s a lot of that can give you problems. You can learn at your own pace because it does get easier the more you get used to the systems in the game.

    I definitely recommend experiencing Noita, it’s one of the most unique games I’ve ever played. It’s so unique I actually have a hard time putting it into a specific genre. I usually just call it a roguelite Metroidvania. It starts out as a roguelite but the more you play it the more it becomes like a Metroidvania where there’s usually a specific mechanic preventing access to other areas but there can be multiple solutions to the mechanic and your solution depends whatever things the roguelite aspect of the game gave you.



  • I think Alonso will move on from F1 in the next 2-3 years and I don’t see Max going to AM before 2027 (unless RB really drop the ball in 2025). However Papa Stroll is selling shares of the team which means as more and more time goes by there will be more and more pressure from other shareholders to drop Stroll, unless he magically becomes a great driver (which I seriously doubt).

    I wouldn’t be surprised if in the next 5 years both Lance and Fernando are no longer in F1.


  • Well, for starters Xbox was dead on arrival, they had no system sellers lined up and the series S has held this generation Xbox back since the beginning. Sony on the other hand started off well, but then got the GaaS hard on and almost all of their gaas projects are failing hard. That’s why they barely have a library of exclusives.

    Not to mention this generation has also been a technological flop (not just on the consoles side but also on the PC side). The next big thing to change gaming is ray tracing, but the tech is still too raw to fully utilize it. Because of that we’re largely getting the same tech as last gen, just higher fidelity.

    And considering console exclusives started coming to PC I think there’s even less of a consumer pull towards consoles. A lot of PC gamers owned a console and now they don’t need one because the get to play their console games on PC at higher quality with better performance.

    The next generation needs to be marvelous or I think console gaming, as we currently know it, will be dead.



  • Right. So let’s imagine everyone uses Puppy OS for the phone OS? How does that prevent phone manufacturers from creating a new phone every year? It doesn’t. I’ve already pointed it out with Pixel phones, TWICE. Pixel 5 runs the same OS as Pixel 9 and obviously it hasn’t prevented Google from releasing 3 different version of Pixel 6, 7 and 8, and then also Pixel Fold and 4 different version of Pixel 9. If every Pixel phone moving forward would be stuck on Android 14 they’d still be able to release a new version every year because you still get marginally better camera, marginally more memory, marginally better processor etc. Using Puppy OS wouldn’t prevent manufacturers from spitting out a new model every year because the other issue with phones is that they’re not repairable. If your screen breaks or battery dies or charging port stops charging you can’t really fix it without paying usually over half the price of a new phone, which means people just buy a new phone. A fixed OS doesn’t solve hardware failures which leads to people buying new hardware. Regular wear and tear is the main reason for e-waste, because you can’t fix your fucking phone. This is literally the reason EU is forcing phone manufacturers to make replaceable batteries a thing again, because it’s the primary point of failure for most phones.

    Solving e-waste doesn’t start with the OS, it starts by making hardware easy to repair or replace. And that’s exactly what fairphone does. And it’s super weird how you’re both “the hardware on fairphones sucks” and “hardware necessity is an illusion”. You’re undermining your own points.


  • I’ve already pointed out that most Pixel phones run on the same OS, it doesn’t prevent Google from churning out new phones on a yearly basis because hardware is independent from software. The same OS doesn’t prevent sticking in a better camera of a better CPU, it only prevents adding new features to the OS.

    What you’re suggesting could work if ALL pixel phones had to run on the same OS which effectively stifles technological advantage. I don’t think you fully understand the impact of your suggestion. What you’re basically saying is that 99% of personal computers should be using windows 3.1 (or I guess actually MS DOS) because that’s the OS Microsoft created and that’s what ran on the first PCs. Even the jump to Windows 95 is impossible because it literally might not fit on hardware that’s designed to run windows 3.1. You could argue that it’s a silly argument as it would start now, but guess what, 40 years from now Windows 11 can be just as ancient as Windows 3.1 is right now. If we somehow figure out quantum computing for consumer market you couldn’t really benefit from it because you need to support windows 11 that has no idea how quantum computing works. Not to mention it actually makes entire companies obsolete because a brand new company could make an OS that supports quantum computing and everyone switches to that company OS because that OS doesn’t need to support decades old hardware.

    Forced baseline OS does not solve the issue. It only creates worse issues.


  • I say to all manufacturers and developers just get one OS and stick with it, and then there is no further e-waste if it’s cross compatible from a dual core spec hardware upward it just runs faster the higher spec you go, there will be no hardware or OS incompatability just an ever improving OS one fits all old and new.

    But where does the new hardware come from? Google has one OS that is the same over all Pixel phones, it doesn’t stop them from churning out a new Pixel every year. It also doesn’t solve the problems Fairphone aims to solve which are a) ethically sourced materials and b) reducing ewaste by having higher repairability.

    Let’s say they create their own OS. How is the OS going to make sure the underlying hardware is “fairly” acquired? It’s not. Nor is the OS magically going to turn a non-repairable phone into a repairable one. That’s the reason why Fairphone makes their own phones, so they can verify their materials are ethically sourced and the phone is repairable.

    All fairphone are goinn to do is become e-waste just with a smaller footprint than the rest but e-waste none the less, I do not see them surviving long either.

    Actually the company recycles its phones. If you don’t like your Fairphone you can send it to them and based on the model and the state of the phone they’ll reimburse it. And how long is long because Fairphones are over a decade old?