- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it.
But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don’t work on their game 24/7 and forever.
I’ve seen people say 'I played forza for 150 hours and now it’s boring"
Like dude, wtf
and they get offended if you tell them to go play a different game, then.
Cause some of these idiots out there, I swear to god, act like the game they are currently playing is the only game in the world, until the next new hotness that catches their attention comes out, then that will be the only game in the world.
I probably spent 150 hours just driving around the Top Gear track in reasonably priced cars.
Well how else are you supposed to figure out which celebrities you can beat over a lap?
That’s fine, because you don’t seem like you find it boring yet
Users find the weirdest bugs. Figuring out what happened makes me feel like Sherlock Holmes.
No wonder this shit isn’t sustainable. I play standalone indie boomer shooters and 100 hours would mean high praise from me.
meanwhile I got like 1000 hours into new vegas and i’m still all like “wtf is this? omg I never saw this before!”
I just started my first play through two weeks ago! I played F3 like crazy when it came out but never got around to Vegas
Vegas is still a fantastic game 14 years later. Not many games have that kind of holding power.
I hope you have a fantastic journey through it :D wish I could play it for the first time again.
Haha yeah, I feel the same way about many great games I’ve played over the years